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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGSubresourceState
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include | #include "RenderGraphResources.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphResources.cpp |
static bool IsTransitionRequired
&40;
const FRDGSubresourceState & Previous,
const FRDGSubresourceState & Next
&41;
Remarks
Given a before and after state, returns whether a resource barrier is required.