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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGGPUStatScopeStack
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphEvent.h |
| Include | #include "RenderGraphEvent.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphEvent.cpp |
FRDGGPUStatScopeOpArray CompilePassPrologue
&40;
const FRDGPass &42; Pass,
FRHIGPUMask GPUMask
&41;