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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphEvent.h |
| Include | #include "RenderGraphEvent.h" |
Syntax
class FRDGEventScopeStack
Remarks
Manages a stack of event scopes. Scopes are recorded ahead of time in a hierarchical fashion and later executed topologically during pass execution.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRDGEventScopeStack
(
FRDGAllocator& Allocator |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BeginScope
(
FRDGEventName&& EventName, |
||
| FRDGEventScopeOpArray | |||
| FRDGEventScopeOpArray | CompilePassPrologue
(
const FRDGPass* Pass |
||
| void | EndExecute
(
FRHIComputeCommandList& RHICmdList, |
||
| void | EndScope () |
||
| const FRDGEventScope * | |||
| void | ReserveOps
(
int32 NameCount |