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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include | #include "RenderGraphBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
static void WaitForAsyncDeleteTask()
Remarks
Waits for the last RDG async delete task that was launched. If the event is valid it is consumed. Thus, it is not thread safe to wait from multiple threads at once.