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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder
| Name | FExtractedTexture |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include Path | #include "RenderGraphBuilder.h" |
Syntax
struct FExtractedTexture
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphBuilder.h | |||
FExtractedTexture
(
FRDGTexture* InTexture, |
RenderGraphBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PooledTexture | TRefCountPtr< IPooledRenderTarget > * | RenderGraphBuilder.h | ||
| Texture | FRDGTexture * | RenderGraphBuilder.h |