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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder
| Name | FCollectResourceOp |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include Path | #include "RenderGraphBuilder.h" |
Syntax
struct FCollectResourceOp
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphBuilder.h | |||
FCollectResourceOp
(
uint32 InResourceIndex, |
RenderGraphBuilder.h |
Enums
Public
| Name | Remarks |
|---|---|
| EOp |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Op | uint32 | RenderGraphBuilder.h | ||
| ResourceIndex | uint32 | RenderGraphBuilder.h | ||
| ResourceType | uint32 | RenderGraphBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGBufferHandle GetBufferHandle() |
RenderGraphBuilder.h | ||
EOp GetOp() |
RenderGraphBuilder.h | ||
ERDGViewableResourceType GetResourceType() |
RenderGraphBuilder.h | ||
FRDGTextureHandle GetTextureHandle() |
RenderGraphBuilder.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FCollectResourceOp Allocate
(
FRDGBufferHandle BufferHandle |
RenderGraphBuilder.h | ||
static FCollectResourceOp Allocate
(
FRDGTextureHandle TextureHandle |
RenderGraphBuilder.h | ||
static FCollectResourceOp Deallocate
(
FRDGBufferHandle BufferHandle |
RenderGraphBuilder.h | ||
static FCollectResourceOp Deallocate
(
FRDGTextureHandle TextureHandle |
RenderGraphBuilder.h |