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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include | #include "RenderGraphBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
void Execute&40;&41;
Remarks
Executes the queued passes, managing setting of render targets (RHI RenderPasses), resource transitions and queued texture extraction.