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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder > API/Runtime/RenderCore/FRDGBuilder/CreateBuffer
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include | #include "RenderGraphBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl |
FRDGBufferRef CreateBuffer
(
const FRDGBufferDesc & Desc,
const TCHAR * Name,
ERDGBufferFlags Flags
)
Remarks
Create graph tracked buffer from a descriptor. The CPU memory is guaranteed to be valid through execution of the graph, at which point it is released. The underlying RHI buffer lifetime is only guaranteed for passes which declare the buffer in the pass parameter struct. The name is the name used for GPU debugging tools.