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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FPooledRenderTargetDesc
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include | #include "RendererInterface.h" |
bool Compare
&40;
const FPooledRenderTargetDesc & rhs,
bool bExact
&41; const
Remarks
Comparison operator to test if a render target can be reused