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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FPixelShaderUtils > API/Runtime/RenderCore/FPixelShaderUtils/FRasterizeToRectsVS
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h |
| Include | #include "PixelShaderUtils.h" |
Syntax
class FParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< float >::TAlignedType | DownsampleFactor | ||
| TShaderParameterTypeInfo< FVector2f >::TAlignedType | InvTextureSize | ||
| TShaderParameterTypeInfo< FVector2f >::TAlignedType | InvViewSize | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | NumRects | ||
| TShaderResourceParameterTypeInfo< FRDGBufferSRV * >::TAlignedType | RectCoordBuffer | ||
| TShaderResourceParameterTypeInfo< FRDGBufferSRV * >::TAlignedType | RectUVBuffer |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParameters () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |