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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/GPUMessaging.h |
| Include | #include "GPUMessaging.h" |
Syntax
class FParameters
Remarks
Shader parameters used to write to write a GPU message.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderResourceParameterTypeInfo< FRDGBufferUAV * >::TAlignedType | GPUMessageDataBuffer | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | GPUMessageDataBufferSize |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParameters () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |