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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FPackedPosition
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Set
(
const FVector3f& InVector |
Set functions. | RenderUtils.h | |
void Set
(
const FVector3d& InVector |
RenderUtils.h |
Set(const FVector3f &)
Description
Pack this vector(-1 to 1 for XYZ) to 4 bytes XYZ(11:11:10)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
| Include Path | #include "RenderUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp |
void Set
(
const FVector3f & InVector
)
Set(const FVector3d &)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
| Include Path | #include "RenderUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp |
void Set
(
const FVector3d & InVector
)