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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FPackedNormal
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator=
(
const FVector3f& InVector |
PackedNormal.h | ||
void operator=
(
const FVector3d& InVector |
PackedNormal.h | ||
void operator=
(
const FVector4f& InVector |
PackedNormal.h | ||
void operator=
(
const FVector4d& InVector |
PackedNormal.h |
operator=(const FVector3f &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
| Include Path | #include "PackedNormal.h" |
void operator=
(
const FVector3f & InVector
)
operator=(const FVector3d &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
| Include Path | #include "PackedNormal.h" |
void operator=
(
const FVector3d & InVector
)
operator=(const FVector4f &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
| Include Path | #include "PackedNormal.h" |
void operator=
(
const FVector4f & InVector
)
operator=(const FVector4d &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
| Include Path | #include "PackedNormal.h" |
void operator=
(
const FVector4d & InVector
)