Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FModifyAlphaSwizzleRgbaPS
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/MediaShaders.h |
| Include | #include "MediaShaders.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/MediaShaders.cpp |
FModifyAlphaSwizzleRgbaPS::FParameters &42; AllocateAndSetParameters
&40;
FRDGBuilder & GraphBuilder,
FRDGTextureRef RGBATexture,
FRDGTextureRef OutputTexture
&41;
Remarks
Allocates and setup shader parameter in the incoming graph builder