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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include | #include "ShaderCodeArchive.h" |
Syntax
struct FIoStoreShaderCodeEntry
Remarks
Descriptor of an individual shader.
Variables
| Type | Name | Description | |
|---|---|---|---|
| union FIoStoreShaderCodeEntry::@3001 | @3002 | ||
| uint64: SF_NumBits | Frequency | Shader type aka frequency (vertex, pixel, etc) | |
| uint64 | Packed | ||
| uint64: 30 | ShaderGroupIndex | Each shader belongs to a (one and only) shader group (even if it is the only one shader in that group) that is compressed and decompressed together. | |
| uint64: 30 | UncompressedOffsetInGroup | Offset of the uncompressed shader in a group of shaders that are compressed / decompressed together. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| EShaderFrequency | GetFrequency () |