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TArray< FIoStoreShaderCodeEntry > |
ShaderEntries |
An array of all shaders descriptors, deduplicated |
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TArray< FIoStoreShaderGroupEntry > |
ShaderGroupEntries |
An array of shader group descriptors |
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TArray< FIoChunkId > |
ShaderGroupIoHashes |
Chunk Ids (essentially hashes) of the shader groups - needed to be serialized as they are used for preloading. |
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TArray< FSHAHash > |
ShaderHashes |
Output hashes of all shaders in the library |
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TArray< uint32 > |
ShaderIndices |
Flat array of shaders referenced by all shadermaps. |
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TArray< FIoStoreShaderMapEntry > |
ShaderMapEntries |
An array of a shadermap descriptors. Each shadermap can reference an arbitrary number of shaders |
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TArray< FSHAHash > |
ShaderMapHashes |
Hashes of all shadermaps in the library |