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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FInputLatencyTimer
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderTimer.h |
| Include | #include "RenderTimer.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp |
void GameThreadTick&40;&41;
Remarks
Potentially starts the timer on the gamethread, based on the UpdateFrequency.