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API > API/Runtime > API/Runtime/RenderCore
| Name | FGlobalShaderMapContent |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
| Include Path | #include "GlobalShader.h" |
Syntax
class FGlobalShaderMapContent : public FShaderMapContent
Inheritance Hierarchy
- FShaderMapContent → FGlobalShaderMapContent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGlobalShaderMapContent
(
EShaderPlatform InPlatform, |
GlobalShader.h |
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FGlobalShaderMapContent | GlobalShader.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FGlobalShaderMapContent >::Type | GlobalShader.h | |
| Super | FShaderMapContent | GlobalShader.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | GlobalShader.h | |
| InterfaceType | ETypeLayoutInterface::Type | GlobalShader.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FHashedNameHashedSourceFilename | GlobalShader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FHashedName & GetHashedSourceFilename() |
GlobalShader.h | ||
const FTypeLayoutDesc & GetTypeLayout() |
GlobalShader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
GlobalShader.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
GlobalShader.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
GlobalShader.h |