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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/GlobalRenderResources.h |
| Include | #include "GlobalRenderResources.h" |
Syntax
struct FGlobalDynamicVertexBufferAllocation
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 * | Buffer | The location of the buffer in main memory. | |
| FVertexBuffer * | VertexBuffer | The vertex buffer to bind for draw calls. | |
| uint32 | VertexOffset | The offset in to the vertex buffer. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Returns true if the allocation is valid. |