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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FGlobalDynamicReadBuffer
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
| Include | #include "DynamicBufferAllocator.h" |
Syntax
struct FAllocation
Remarks
Information regarding an allocation from this buffer.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 * | Buffer | The location of the buffer in main memory. | |
| FDynamicAllocReadBuffer * | ReadBuffer | The read buffer to bind for draw calls. | |
| FRHIShaderResourceView * | SRV |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAllocation () |
Default constructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Returns true if the allocation is valid. |