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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FGlobalDynamicReadBuffer > API/Runtime/RenderCore/FGlobalDynamicReadBuffer/AllocateUInt32
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
| Include | #include "DynamicBufferAllocator.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/DynamicBufferAllocator.cpp |
FAllocation AllocateUInt32
&40;
FRHICommandListBase & RHICmdList,
uint32 Num
&41;