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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/GlobalRenderResources.h |
| Include | #include "GlobalRenderResources.h" |
Syntax
class FGlobalDynamicIndexBuffer
Remarks
A system for dynamically allocating GPU memory for indices.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FAllocationEx | Allocate
(
uint32 NumIndices |
Helper function to allocate. | |
| FAllocation | Allocate
(
uint32 NumIndices, |
Allocates space in the global index buffer. | |
| void | Commit () |
Commits allocated memory to the GPU. |
Typedefs
| Name | Description |
|---|---|
| FAllocation | |
| FAllocationEx |