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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/GenerateMips.h |
| Include | #include "GenerateMips.h" |
Syntax
class FGenerateMips
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Execute
(
FRDGBuilder& GraphBuilder, |
(ES3.1+) Generates mips for the requested RHI texture using the feature-level appropriate means (Compute, Raster, or Fixed-Function). | |
| void | Execute
(
FRDGBuilder& GraphBuilder, |
(SM5+) Generates mips for the requested RDG texture using the requested compute / raster pass. | |
| void | ExecuteCompute
(
FRDGBuilder& GraphBuilder, |
||
| void | ExecuteCompute
(
FRDGBuilder& GraphBuilder, |
(SM5+) Generate mips for the requested RDG texture using the compute pass conditionally. | |
| void | ExecuteRaster
(
FRDGBuilder& GraphBuilder, |
||
| bool | WillFormatSupportCompute
(
EPixelFormat InPixelFormat |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Execute
(
FRDGBuilder& GraphBuilder, |
This function now requires a ERHIFeatureLevel argument. You can obtain the correct Feature Level from a Scene or View. | |
| void | Execute
(
FRDGBuilder& GraphBuilder, |
This function now requires a ERHIFeatureLevel argument. You can obtain the correct Feature Level from a Scene or View. | |
| void | ExecuteCompute
(
FRDGBuilder& GraphBuilder, |
This function now requires a ERHIFeatureLevel argument. You can obtain the correct Feature Level from a Scene or View. | |
| void | ExecuteCompute
(
FRDGBuilder& GraphBuilder, |
This function now requires a ERHIFeatureLevel argument. You can obtain the correct Feature Level from a Scene or View. | |
| void | ExecuteRaster
(
FRDGBuilder& GraphBuilder, |
This function now requires a ERHIFeatureLevel argument. You can obtain the correct Feature Level from a Scene or View. |