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API > API/Runtime > API/Runtime/RenderCore
| Name | FGBufferParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GBufferInfo.h |
| Include Path | #include "GBufferInfo.h" |
Syntax
struct FGBufferParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasPrecShadowFactor | bool | GBufferInfo.h | ||
| bHasSingleLayerWaterSeparatedMainLight | bool | GBufferInfo.h | ||
| bHasTangent | bool | GBufferInfo.h | ||
| bHasVelocity | bool | GBufferInfo.h | ||
| bUsesVelocityDepth | bool | GBufferInfo.h | ||
| LegacyFormatIndex | int32 | GBufferInfo.h | ||
| ShaderPlatform | EShaderPlatform | GBufferInfo.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FGBufferParams& RHS |
GBufferInfo.h | ||
bool operator==
(
const FGBufferParams& RHS |
GBufferInfo.h |