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API > API/Runtime > API/Runtime/RenderCore
Render thread API.
| Name | FFrameEndSync::EFlushMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
namespace FFrameEndSync
{
enum EFlushMode
{
EndFrame,
Threads,
}
}
Values
| Name | Remarks |
|---|---|
| EndFrame | Blocks the caller until the N - m frame has completed, where m is driven by various config. |
| Threads | Blocks the caller until all rendering work is completed on the CPU. Does not sync with the GPU. |