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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FDynamicAllocReadBuffer
Type | Name | Description | |
---|---|---|---|
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void | Unlock () |
Lock now requires a command list. |
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void | Unlock
(
FRHICommandListBase& RHICmdList |
Unocks the buffer so the GPU may read from it. |