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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FCopyTextureCS > API/Runtime/RenderCore/FCopyTextureCS/SelectShader
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/CopyTextureShaders.h |
| Include | #include "CopyTextureShaders.h" |
static TShaderRef < FCopyTextureCS > SelectShader
(
FGlobalShaderMap * GlobalShaderMap,
ECopyTextureResourceType SrcType,
ECopyTextureResourceType DstType,
ECopyTextureValueType ValueType,
CopyTextureCS::DispatchContext & OutContext
)