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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FCopyTextureCS > API/Runtime/RenderCore/FCopyTextureCS/SelectShader
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/CopyTextureShaders.h |
| Include | #include "CopyTextureShaders.h" |
template<typename ShaderType>
static TShaderRef< FCopyTextureCS > SelectShader
&40;
FGlobalShaderMap &42; GlobalShaderMap,
CopyTextureCS::DispatchContext & OutContext
&41;