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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FComputeShaderUtils__ValidateInd-
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include | #include "RenderGraphUtils.h" |
namespace FComputeShaderUtils
{
void FComputeShaderUtils&58;&58;ValidateIndirectArgsBuffer
&40;
const FRDGBufferRef IndirectArgsBuffer,
uint32 IndirectArgOffset
&41;
}