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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FCommandList
| Name | FExecuteFunctionCommand |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
struct FExecuteFunctionCommand :
public UE::RenderCommandPipe::FCommandList::FCommand,
public UE::FInheritedContextBase
Inheritance Hierarchy
- UE::RenderCommandPipe::FCommandList::FCommand → FCommandList::FExecuteFunctionCommand
- FInheritedContextBase → FCommandList::FExecuteFunctionCommand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExecuteFunctionCommand
(
FRenderCommandFunctionVariant&& InFunction, |
RenderingThread.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Function | FRenderCommandFunctionVariant | RenderingThread.h | ||
| Tag | const FRenderCommandTag & | RenderingThread.h |