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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FCommandList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Enqueue
(
FunctionType&& Function |
RenderingThread.h | ||
bool Enqueue
(
FRenderCommandFunctionVariant&& Function |
RenderingThread.h | ||
bool Enqueue
(
FCommandList* CommandList |
RenderingThread.h | ||
bool Enqueue
(
FCommand* Command |
RenderingThread.h | ||
bool Enqueue
(
FRenderCommandFunctionVariant&& Function, |
RenderingThread.h |
Enqueue(FunctionType &&)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
template<typename RenderCommandTag, typename FunctionType>
bool Enqueue
(
FunctionType && Function
)
Enqueue(FRenderCommandFunctionVariant &&)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
template<typename RenderCommandTag>
bool Enqueue
(
FRenderCommandFunctionVariant && Function
)
Enqueue(FCommandList *)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
bool Enqueue
(
FCommandList * CommandList
)
Enqueue(FCommand *)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
bool Enqueue
(
FCommand * Command
)
Enqueue(FRenderCommandFunctionVariant &&, const FRenderCommandTag &)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
bool Enqueue
(
FRenderCommandFunctionVariant && Function,
const FRenderCommandTag & Tag
)