Navigation
API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
Syntax
enum EShaderPermutationFlags
{
None = 0u,
HasEditorOnlyData = (1u << 0),
}
Values
| Name | Description |
|---|---|
| None | |
| HasEditorOnlyData |
Remarks
Flags that can specialize shader permutations compiled for specific platforms.