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API > API/Runtime > API/Runtime/RenderCore
| |
|
| Name |
EShaderParameterParserConfigurationFlags |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h |
| Include Path |
#include "ShaderParameterParser.h" |
Syntax
enum EShaderParameterParserConfigurationFlags
{
None = 0,
UseStableConstantBuffer = 1 << 0,
SupportsBindless = 1 << 1,
BindlessUsesArrays = 1 << 2,
AlwaysParseParams = 1 << 3,
ReplaceGlobals = 1 << 4,
}
Values
| Name |
Remarks |
| None |
|
| UseStableConstantBuffer |
|
| SupportsBindless |
|
| BindlessUsesArrays |
"Vulkan" style |
| AlwaysParseParams |
Some RHI Validation requires parameters to be parsed. |
| ReplaceGlobals |
Replace loose data globals in bindless shaders. |