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API > API/Runtime > API/Runtime/RenderCore
| Name | EShaderDebugInfoFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
| Include Path | #include "ShaderCompilerCore.h" |
Syntax
enum EShaderDebugInfoFlags
{
Default = 0,
InputHash = 1 << 1,
Diagnostics = 1 << 2,
ShaderCodeBinary = 1 << 3,
DetailedSource = 1 << 4,
CompileFromDebugUSF = 1 << 5,
ShaderCodePlatformHashes = 1 << 6,
}
Values
| Name | Remarks |
|---|---|
| Default | |
| InputHash | |
| Diagnostics | |
| ShaderCodeBinary | |
| DetailedSource | |
| CompileFromDebugUSF | |
| ShaderCodePlatformHashes |