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API > API/Runtime > API/Runtime/RenderCore
| Name | ERTAccelerationStructureBuildPriority |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RayTracingGeometry.h |
| Include Path | #include "RayTracingGeometry.h" |
Syntax
enum ERTAccelerationStructureBuildPriority
{
Immediate,
High,
Normal,
Low,
Skip,
}
Values
| Name | Remarks |
|---|---|
| Immediate | |
| High | |
| Normal | |
| Low | |
| Skip |