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API > API/Runtime > API/Runtime/RenderCore
| |
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| Name |
EGBufferSlot |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/GBufferInfo.h |
| Include Path |
#include "GBufferInfo.h" |
Syntax
enum EGBufferSlot
{
GBS_Invalid,
GBS_SceneColor,
GBS_WorldNormal,
GBS_PerObjectGBufferData,
GBS_Metallic,
GBS_Specular,
GBS_Roughness,
GBS_ShadingModelId,
GBS_SelectiveOutputMask,
GBS_BaseColor,
GBS_GenericAO,
GBS_IndirectIrradiance,
GBS_AO,
GBS_Velocity,
GBS_PrecomputedShadowFactor,
GBS_WorldTangent,
GBS_Anisotropy,
GBS_CustomData,
GBS_SubsurfaceColor,
GBS_Opacity,
GBS_SubsurfaceProfile,
GBS_ClearCoat,
GBS_ClearCoatRoughness,
GBS_HairSecondaryWorldNormal,
GBS_HairBacklit,
GBS_Cloth,
GBS_SubsurfaceProfileX,
GBS_IrisNormal,
GBS_SeparatedMainDirLight,
GBS_Num,
}
Values
| Name |
Remarks |
| GBS_Invalid |
|
| GBS_SceneColor |
|
| GBS_WorldNormal |
|
| GBS_PerObjectGBufferData |
|
| GBS_Metallic |
|
| GBS_Specular |
|
| GBS_Roughness |
|
| GBS_ShadingModelId |
|
| GBS_SelectiveOutputMask |
|
| GBS_BaseColor |
|
| GBS_GenericAO |
|
| GBS_IndirectIrradiance |
|
| GBS_AO |
|
| GBS_Velocity |
|
| GBS_PrecomputedShadowFactor |
|
| GBS_WorldTangent |
|
| GBS_Anisotropy |
|
| GBS_CustomData |
|
| GBS_SubsurfaceColor |
|
| GBS_Opacity |
|
| GBS_SubsurfaceProfile |
|
| GBS_ClearCoat |
|
| GBS_ClearCoatRoughness |
|
| GBS_HairSecondaryWorldNormal |
|
| GBS_HairBacklit |
|
| GBS_Cloth |
|
| GBS_SubsurfaceProfileX |
|
| GBS_IrisNormal |
|
| GBS_SeparatedMainDirLight |
|
| GBS_Num |
|