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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawClearQuadMRT
(
FRHICommandList& RHICmdList, |
ClearQuad.h | ||
void DrawClearQuadMRT
(
FRHICommandList& RHICmdList, |
ClearQuad.h | ||
void DrawClearQuadMRT
(
FRHICommandList& RHICmdList, |
ClearQuad.h |
DrawClearQuadMRT(FRHICommandList &, bool, int32, const FLinearColor *, bool, float, bool, uint32)
| Name | DrawClearQuadMRT |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ClearQuad.h |
| Include Path | #include "ClearQuad.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ClearQuad.cpp |
void DrawClearQuadMRT
(
FRHICommandList & RHICmdList,
bool bClearColor,
int32 NumClearColors,
const FLinearColor * ClearColorArray,
bool bClearDepth,
float Depth,
bool bClearStencil,
uint32 Stencil
)
DrawClearQuadMRT(FRHICommandList &, bool, int32, const FLinearColor *, bool, float, bool, uint32, FClearQuadCallbacks)
| Name | DrawClearQuadMRT |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ClearQuad.h |
| Include Path | #include "ClearQuad.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ClearQuad.cpp |
void DrawClearQuadMRT
(
FRHICommandList & RHICmdList,
bool bClearColor,
int32 NumClearColors,
const FLinearColor * ClearColorArray,
bool bClearDepth,
float Depth,
bool bClearStencil,
uint32 Stencil,
FClearQuadCallbacks ClearQuadCallbacks
)
DrawClearQuadMRT(FRHICommandList &, bool, int32, const FLinearColor *, bool, float, bool, uint32, FIntPoint, FIntRect)
| Name | DrawClearQuadMRT |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ClearQuad.h |
| Include Path | #include "ClearQuad.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ClearQuad.cpp |
void DrawClearQuadMRT
(
FRHICommandList & RHICmdList,
bool bClearColor,
int32 NumClearColors,
const FLinearColor * ClearColorArray,
bool bClearDepth,
float Depth,
bool bClearStencil,
uint32 Stencil,
FIntPoint ViewSize,
FIntRect ExcludeRect
)