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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DispatchComputeShader
(
FRHIComputeCommandList& RHICmdList, |
Helper function to dispatch a compute shader while checking that parameters have been set correctly. | Shader.h | |
void DispatchComputeShader
(
FRHIComputeCommandList& RHICmdList, |
Shader.h |
DispatchComputeShader(FRHIComputeCommandList &, FShader *, uint32, uint32, uint32)
Description
Helper function to dispatch a compute shader while checking that parameters have been set correctly.
| Name | DispatchComputeShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/Shader.cpp |
void DispatchComputeShader
(
FRHIComputeCommandList & RHICmdList,
FShader * Shader,
uint32 ThreadGroupCountX,
uint32 ThreadGroupCountY,
uint32 ThreadGroupCountZ
)
DispatchComputeShader(FRHIComputeCommandList &, const TShaderRef< FShader > &, uint32, uint32, uint32)
| Name | DispatchComputeShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
void DispatchComputeShader
(
FRHIComputeCommandList & RHICmdList,
const TShaderRef< FShader > & Shader,
uint32 ThreadGroupCountX,
uint32 ThreadGroupCountY,
uint32 ThreadGroupCountZ
)