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Description
Returns true if we need to create SRVs for all index/vertex buffers. This has a memory overhead for the RHI objects so we only return true if the platform or project settings require this.
| Name | AreBufferSRVsAlwaysCreatedByDefault |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
| Include Path | #include "RenderUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp |
bool AreBufferSRVsAlwaysCreatedByDefault
(
EShaderPlatform ShaderPlatform
)