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API > API/Runtime > API/Runtime/RenderCore
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AllowDebugViewmodes () |
Returns true if debug viewmodes are allowed for the current platform. | ShaderCore.h | |
bool AllowDebugViewmodes
(
EShaderPlatform Platform |
Returns true if debug viewmodes are allowed for the given platform. | ShaderCore.h |
AllowDebugViewmodes()
Description
Returns true if debug viewmodes are allowed for the current platform.
| Name | AllowDebugViewmodes |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
bool AllowDebugViewmodes()
AllowDebugViewmodes(EShaderPlatform)
Description
Returns true if debug viewmodes are allowed for the given platform.
Returns true if debug viewmodes are allowed for the current platform.
| Name | AllowDebugViewmodes |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
bool AllowDebugViewmodes
(
EShaderPlatform Platform
)