Navigation
API > API/Runtime > API/Runtime/RHICore > API/Runtime/RHICore/FRHITransientHeap
| Name | FInitializer |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHICore/Public/RHICoreTransientResourceAllocator.h |
| Include Path | #include "RHICoreTransientResourceAllocator.h" |
Syntax
struct FInitializer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Alignment | uint32 | Alignment of the heap in bytes. | RHICoreTransientResourceAllocator.h | |
| BufferCacheSize | uint32 | Size of the buffer cache before elements are evicted. | RHICoreTransientResourceAllocator.h | |
| Flags | ERHITransientHeapFlags | Flags used to filter resource allocations within the heap. | RHICoreTransientResourceAllocator.h | |
| Size | uint64 | Size of the heap in bytes. | RHICoreTransientResourceAllocator.h | |
| TextureCacheSize | uint32 | Size of the texture cache before elements are evicted. | RHICoreTransientResourceAllocator.h |