Navigation
API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/op_bitand_assign
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIShaderBindingLayout.h |
| Include | #include "RHIShaderBindingLayout.h" |
EShaderBindingLayoutFlags & operator&=
(
EShaderBindingLayoutFlags & Lhs,
EShaderBindingLayoutFlags Rhs
)