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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include | #include "DynamicRHI.h" |
bool appIsPoolTexture
(
FRHITexture * TextureRHI
)
Remarks
Checks if the texture data is allocated within the texture pool or not.