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Unreal Engine C++ API Reference > Runtime > RHI
Inheritance Hierarchy
- TStaticArray
- TRHIPipelineArray
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIPipeline.h |
Include | #include "RHIPipeline.h" |
Syntax
template<typename ElementType>
class TRHIPipelineArray : public TStaticArray< ElementType, GetRHIPipelineCount()>
Remarks
Array of pass handles by RHI pipeline, with overloads to help with enum conversion.
Operators
Type | Name | Description | |
---|---|---|---|
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ElementType & | operator[]
(
ERHIPipeline Pipeline |
|
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const ElementType & | operator[]
(
ERHIPipeline Pipeline |
Typedefs
Name | Description |
---|---|
Base |