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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include | #include "RHICommandList.h" |
void * RHILockTexture2D
(
FRHITexture2D * Texture,
uint32 MipIndex,
EResourceLockMode LockMode,
uint32 & DestStride,
bool bLockWithinMiptail,
bool bFlushRHIThread,
uint64 * OutLockedByteCount
)