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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/RHIGetDefaultResourceState
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include | #include "RHIResources.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHIUtilities.cpp |
ERHIAccess RHIGetDefaultResourceState
(
ETextureCreateFlags InUsage,
bool bInHasInitialData
)
Remarks
Get the best default resource state for the given texture creation flags