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API > API/Runtime > API/Runtime/RHI
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX, |
RHICommandList.h | ||
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX, |
RHICommandList.h | ||
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX, |
RHICommandList.h |
RHIAsyncCreateTexture2D(uint32, uint32, uint8, uint32, ETextureCreateFlags, void **, uint32, FGraphEventRef &)
| Name | RHIAsyncCreateTexture2D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
ETextureCreateFlags Flags,
void ** InitialMipData,
uint32 NumInitialMips,
FGraphEventRef & OutCompletionEvent
)
RHIAsyncCreateTexture2D(uint32, uint32, uint8, uint32, ETextureCreateFlags, ERHIAccess, void **, uint32, FGraphEventRef &)
| Name | RHIAsyncCreateTexture2D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
ETextureCreateFlags Flags,
ERHIAccess InResourceState,
void ** InitialMipData,
uint32 NumInitialMips,
FGraphEventRef & OutCompletionEvent
)
RHIAsyncCreateTexture2D(uint32, uint32, uint8, uint32, ETextureCreateFlags, ERHIAccess, void *, uint32, const TCHAR , FGraphEventRef &)
| Name | RHIAsyncCreateTexture2D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FTextureRHIRef RHIAsyncCreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
ETextureCreateFlags Flags,
ERHIAccess InResourceState,
void ** InitialMipData,
uint32 NumInitialMips,
const TCHAR * DebugName,
FGraphEventRef & OutCompletionEvent
)