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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/PipelineStateCache.h |
| Include | #include "PipelineStateCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp |
namespace PipelineStateCache
{
FPSOPrecacheRequestResult PipelineStateCache::PrecacheComputePipelineState
(
FRHIComputeShader * ComputeShader,
const TCHAR * Name,
bool bForcePrecache
)
}
Remarks
Precache the compute shader and return a request ID if precached async