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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include | #include "RHICommandList.h" |
bool IsRunningRHIInSeparateThread()
Remarks
UE::Trace::FChannel& FORCEINLINE GetRHICommandsChannel() {
} Whether the RHI commands are being run in a thread other than the render thread