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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/IRHIComputeContext
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include | #include "RHIContext.h" |
virtual void RHIDispatchGraphicsShaderBundle
(
FRHIShaderBundle * ShaderBundle,
FRHIBuffer * RecordArgBuffer,
const FRHIShaderBundleGraphicsState & BundleState,
TConstArrayView< FRHIShaderParameterResource > SharedBindlessParameters,
TConstArrayView< FRHIShaderBundleGraphicsDispatch > Dispatches,
bool bEmulated
)